Battlefield: Bad Company 2 - Preview
Sunday, 08 November 2009 15:18
| Article Index |
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| Battlefield: Bad Company 2 - Preview |
| Campaign Information |
| Environment Information |
| Multiplayer Information |
| Updates |
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Electronic Arts’ newest installment into the Battlefield series, Bad Company 2 is slated for release on March 2nd 2010 in North America, and March 5th 2010 in Europe. Developer Digital Illusions CE (DICE) will again be overseeing the design of yet another Battlefield title.
Since E3 2009, when Electronic Arts went public with their intentions of producing a sequel to their hit title Bad Company, there has been a steady trickle of information released, and leaked, into the public domain. My goal with this preview is to compile as much credible information as I can, in hopes of providing all of you Bad Company 2 fans with as complete of a picture as possible of this much anticipated title.
In no way do I take credit for finding any of this information. I am simple compiling the data I was able to collect from multiple sources into this neat little package. I will provide links at the end of the preview. Although most information I had compiled from the forums into a document a while back so I don’t have original posts.
I am going to break the preview down into three major categories and then spit it up further from there. Campaign information, environment changes, and multiplayer information will be the three major categories covered in this review. Information on story line, locations, missions, and other general campaign gameplay information will be located in the Campaign category. Details on the environment such as graphics, look, feel, and user interaction will be covered in the Environment category. The Multiplayer category will cover changes to the classes, game modes, and any other details related to the multiplayer experience of Bad Company 2. So if you are looking for something specific hopefully this helps you narrow down your search through the mountains of information provided.